This is the same scene as the previous post, I wanted to experiment with lighting the scene with a character inside it. I put a toon shader onto this model in order to experiment with how it reacts to ligthing.
I completely removed the ambient light for this shot but kept the point light in the same location.
There is an issue with either the renderer or the lighting on the wall as I don't understand why a big patch of the wall is lit so brightly.
This image was rendered in Mental Ray.

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